132. Category

132.1. A card can have one or more Categories and Sub-Categories based on the properties of its front and back sides.

132.2. These Categories and Sub-Categories dictate the behaviors of the card during play.

132.3. Spells and other effects can refer to categories, sub-categories, supertypes, card types, tags, and other characteristics inclusively or exclusively. Example: A "non-unit card" is any card that is not a unit. Example: A "unit" is any game object that is a unit, regardless of any other categories it belongs to.

132.4. Main Deck Cards begin the game in the Main Deck or (in the case of a Chosen Champion ) the Champion Zone.

132.4.a. Permanents
132.4.a.1. An umbrella sub-category encompassing Main Deck Game Objects that remain on the board after being played.
132.4.a.2. Unit and Gear are permanent types.
132.4.b. Spells
132.4.b.1. A sub-category encompassing Main Deck cards with the spell type, which do not remain on the board after being played.

132.5. Rune Deck Cards begin the game in the Rune Deck.

132.5.a. Runes
132.5.a.1. A sub-category encompassing cards with the rune type. These are channeled rather than played. They remain on the board after being channeled, but they are not permanents, as they are not Main Deck cards.

132.6. Non-Deck Cards are not part of any deck and begin the game in a zone determined by their type.

132.6.a. Battlefields
132.6.a.1. A sub-category encompassing cards with the battlefield type. They are not played or channeled. They start the game on the board.
132.6.b. Legends
132.6.b.1. A sub-category encompassing cards with the legend type. They are not played or channeled. They start the game in the Legend Zone and cannot leave it during play.

132.7. Supertypes are Categories that may apply to game objects of multiple types. They are listed before a card’s type.

132.7.a. Champion is a supertype that applies exclusively to units. It impacts the rules for deckbuilding. See_rule_REF_103.2.a_DOT Chosen Champion for more information.
132.7.b. Signature is a supertype that may apply to game objects of any card type. It impacts the rules for deckbuilding. See_rule_REF_103.2.d_DOT for more information about Signature cards.
132.7.c. Token is a supertype applied to temporary game objects of any card type. See rule 173. Tokens for more information.

132.8. Tags are Categories that may apply to game objects of multiple types. They are listed after a card’s type.

132.8.a. Tags have no innate rules meaning, but may be referenced by game rules and card effects.
132.8.b. Tags used to link Legends , Champion Units , and Signature cards are known as Champion Tags.