312. At any given time, up to one player has Priority.

312.1. Priority is the singular exclusive right to take Discretionary Actions. See_rule_REF_398.1_DOT Discretionary Actions for more information.

312.1.a. The player with Priority can take appropriately timed Discretionary Actions.
312.1.b. If no player has Priority , no player can take Discretionary Actions.
312.1.b.1. Players can always take and make choices for Limited Actions when instructed, regardless of Priority.

312.2. A player receives Priority at the following times:

312.2.a. When the turn is in a Neutral Open State during their Action Phase.
312.2.b. When the turn is in a Showdown State and they gain Focus.
312.2.c. When the turn is in a Closed State and they control the next item on the Chain.
312.2.d. When the turn is in a Closed State , they are the next Player in Turn Order , and the player with Priority passes.

312.3. When a player is granted Priority, it is either created if no player has it or taken from the player with Priority.