312.2. A player receives Priority at the following times:
312.2.a. When the turn is in a Neutral Open State during their Action Phase.
312.2.b. When the turn is in a Showdown State and they gain Focus.
312.2.c. When the turn is in a Closed State and they control the next item on the Chain.
312.2.d. When the turn is in a Closed State , they are the next Player in Turn Order , and the player with Priority passes.