415. Kill

415.1. Killing is the action of a Permanent going to the trash from the board.

415.1.a. This can be Active or Passive.
415.1.a.1. Active Kill is when the action is taken when instructed by a game effect or as a cost for a card or ability. 415.1.a.1.a. This is referred to as a Kill Instruction. 415.1.a.1.b. When a unit with a Deathknell is to be put in the Trash due to a Kill Instruction , it first has its Deathknell added to the chain as a Pending Item. Note the unit’s location, attributes, and other relevant information to process its Deathknell when finalized before completing this Kill Instruction .
415.1.a.2. Passive Kill is when the action is taken as a result of Lethal Damage or as a consequence for any other state.

415.2. When a permanent is killed it is placed directly in the trash from its place of origin.

415.2.a. It is only considered Killed if its origin was any zone on the board.
415.2.b. This is not a subset of Move.

415.3. Killing is a Limited Action.

415.3.a. Players may only Kill units when Game Effects direct them to do so.

415.4. Killing can also be the result of resolving a Cleanup.

415.5. Killing can be attributed to one or more Game Objects.

415.5.a. The Killed Unit or Gear is said to be Killed by that Game Object.
415.5.b. A spell or ability that contains a Kill instruction is responsible for Killing the Unit or Gear.
415.5.c. When one or more Units is killed due to a Cleanup , the spell or ability that resolved immediately prior to that Cleanup that applied damage to the Unit or Units is responsible for that Kill action.
415.5.d. Abilities originating from Game Objects that are responsible for Kill Actions are responsible in addition to the Game Object that created them. Example: Falling Star is a spell that says “Do this twice: Deal 3 to a unit.” Immortal Phoenix is a unit that says “When you kill a unit with a spell, you may pay [1][C] to play me from your trash.” A player plays Falling Star while Immortal Phoenix is in their trash. The “do this” phrasing on Falling Star means that it has a reflexive triggered ability, which places two triggered abilities on the chain. As each of those triggered abilities resolve, it deals damage to the unit chosen for that ability. If one of these abilities deals lethal damage to a unit, both Falling Star and its ability are considered sources of the damage, and so both Falling Star and its ability are responsible for killing the unit. This means that Falling Star’s controller killed a unit with a spell, so Immortal Phoenix’s ability will trigger.

415.6. This action is formatted as "Kill [one or more permanents]." e.g., "Kill an enemy unit." e.g., "Kill this, [2]: Draw 1." e.g., "Kill all gear."